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Sign on The Line Which is Dotted

The same rules and regulations that covered the original Canada: Comic Creation Nation also apply to “Comic Creation Nation: APTN”, with the sole exception that applications to the APTN version must be Aboriginal.

The Z2H Contract

In terms of the creator contract, we worked hard with our lawyer to make it as simple as possible. No extensive appendices and lengthy documentation: just a nice, clear deal with the bare minimum of Latin.

Read the Contract Now

Other Legalese

We’re big believers that any creator who chooses to work with Zeros 2 Heroes is very much a professional in their own right. To that end, we encourage you to read our paperwork - even the fine print - and satisfy yourself that the deal is right for you.

Read the Submission Agreement Now

Comic Creator Bill of Rights

In response to some excellent feedback from the community, we’ve taken the time to explain how Comic Creation Nation works from the perspective of you, the up-and-coming creator. We fully subscribe to the view that you are all up-and-coming pros looking for your big break and that you should be making ALL decisions with an eye to your longer-term success.

As a reference point, we’ve used the excellent explanations posted on Scott McCloud’s website. Just click on either entry to see how we compare. If something seems a little odd to you, donŐt hesitate to bring it to our attention.

1. The right to full ownership of what we fully create.
 
Click to show Scott McCloud's explanation
How this works for Comic Creation Nation
2. The right to full control over the creative execution of that which we fully own.
Click to show Scott McCloud's explanation
How this works for Comic Creation Nation
3. The right of approval over the reproduction and format of our creative property.
Click to show Scott McCloud's explanation
How this works for Comic Creation Nation
4. The right of approval over the methods by which our creative property is distributed.
Click to show Scott McCloud's explanation
How this works for Comic Creation Nation
5. The right to free movement of ourselves and our creative property to and from publishers.
Click to show Scott McCloud's explanation
How this works for Comic Creation Nation
6. The right to employ legal counsel in any and all business transactions.
Click to show Scott McCloud's explanation
How this works for Comic Creation Nation
7. The right to offer a proposal to more than one publisher at a time.
Click to show Scott McCloud's explanation
How this works for Comic Creation Nation
8. The right to prompt payment of a fair and equitable share of profits derived from all of our creative work.
Click to show Scott McCloud's explanation
How this works for Comic Creation Nation
9. The right to full and accurate accounting of any and all income and disbursements relative to our work.
Click to show Scott McCloud's explanation
How this works for Comic Creation Nation
10. The right to prompt and complete return of our artwork in its original condition.
Click to show Scott McCloud's explanation
How this works for Comic Creation Nation
11. The right to full control over the licensing of our creative property.
Click to show Scott McCloud's explanation
How this works for Comic Creation Nation
12. The right to promote and the right of approval over any and all promotion of ourselves and our creative property.
Click to show Scott McCloud's explanation
How this works for Comic Creation Nation

Comic Creation Nation: APTN is presented by: