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I'm scanning in storyboards today and adding to the visual descriptions in the script. I'm relying on comic book script samples to figure this out. My style is still slightly...

I'm scanning in storyboards today and adding to the visual descriptions in the script. I'm relying on comic book script samples to figure this out. My style is still slightly different since I'm combining a shot list with character-driven script writing. For film scripts, I've had to cut out all description. For example, no writing on clothing, and very little on scenery and expressions. This is an opportunity for me to write in my visual side again.

http://www.zeros2heroes.com/pitch/643

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Comments

Beth A Dillon

02:48 Mon May 19th, 2008

Yeah I need to completely rework the Fala script too...

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Tenzil Kem

07:51 Mon May 19th, 2008

When writing comics you can't just let the cameras roll so you have to be very careful how you select your images for the artist to work on, and then to find the right balance between too much detail and not enough. It's a lot of fun and a lot of work, too!

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Crackwalker

12:25 Mon May 19th, 2008

A storyboard is more of a blueprint of action for other people to follow when they are making the final product. Lots of very good storyboards are visually ugly - they're working documents. A comic is the final expression of the story, so it is a bit of a different animal. The two are similar - like they both speak the same language, but they use different dialects

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Rubente Dextera

19:37 Mon May 19th, 2008

Film storyboards are also very different from comic book storyboards, so what I did was cut out certain images from the storyboards I had to use as character sketches to add some visuals. I'm finding there's a fine balance between showing too much and showing too little in comic book writing. For example, in a film, if a character suddenly had a knife drawn and that motion wasn't shown, you'd have continuity issues. But in comics, that can be used visually, you don't need to show every step.

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Crackwalker

20:12 Mon May 19th, 2008

Scott McCloud says that comics are collaborative. You show a panel with someone looking scared, followed by a panel of a hand holding a knife, followed by a panel of a skyline and the audeince member fills in the action between the panels. They are three separate images, but the storytelling connections between them are formed in the reader's brain.

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Rubente Dextera

20:54 Mon May 19th, 2008

Ahh, Making Comics. I don't think there's a better book out there. I want to get Writers on Comics Scriptwriting.

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Tenzil Kem

22:34 Mon May 19th, 2008

Crackwalker is spot on. If a comic were to show every detail like a film or tv show does it would need like 220 pages to tell any kind of story or would require tiny panels filling up every page. The writer and the artist collaborate to show us a series of images and present the words that allow our brains to fill in the gaps. It truly is a unique medium.

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Rubente Dextera

22:43 Mon May 19th, 2008

I think the reader/interpreter would get pretty bored...

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Tenzil Kem

22:45 Mon May 19th, 2008

Unbelieveably quickly, I would think Rubente!

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Crackwalker

00:49 Tue May 20th, 2008

But if you leave a single thing out of a storyboard it will be screwed up when they go to shoot it. You need arrows and little scribbly notes to indicate exactly what happens - they are ugly documents

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