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The story is ages old. Teenagers get mysterious powers and immediately must go out and? well they don?t because there?s homework to be done. There?s really never any reason to go out and save the world, anyway, aside from those annoying mentors that make you feel guilty for not doing it. Without them in the picture, the teenagers are free to do whatever they want with them, which usually isn?t much. Rather than use their powers for good, the kids use them to make their own life easier if they can. They know not to tell anyone about it, but aside from that they are not particularly discrete about them and, as they are new, they aren?t yet in a habit of using them. It?s like t hey don?t even have any abilities at all, living perfectly normal lives despite them. For a while, anyways. They weren?t going to go long with them before something went wrong. Soon they start tripping over strange water monsters coming out from the dykes of Richmond to get them. What they want and why they?re targeting them barely even registers until after they manage to get rid of the creatures. Instead, they start realizing that there are others and start to make new allegiances in the hopes that they will all watch one another?s backs. More layers are added as they start to find out that there might only be one group of them now, but they were not the first. They do not learn much about the previous generation, only that they should keep their damn heads down and stay out of the way: A sentiment that has never sat well with the teenage psyche. It turns out that they are all in over their heads and brought together by their desire not to die as a consequence of all this mayhem. They may not have asked for any of this to happen, but they?re certainly not going to lie down and give up just because they were told to. |